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Vol. 7 No. 2 (2021)
Vol. 7 No. 2 (2021)
Published:
2021-12-01
Full Issue
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Articles
Analysis of the state of the art on the use of video games in Nursery and Primary Education
Diana Marín Suelves, Mª Isabel Vidal Esteve, Donatella Donato, Jesús Granados Saiz
4-18
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Pre-school and primary school teachers: technological training and digital competence
Vicente Gabarda Méndez, Enrique García Tort, María de Lourdes Ferrando Rodríguez, Andrés Chiappe Laverde
19-31
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Open Educational Resources (OER) in Early Childhood Education: technological, didactic and socio-communicative characteristics
Anabel Bethencourt-Aguilar, María Inmaculada Fernández Esteban, Carlos José González Ruiz, Sebastián Martín-Gómez
32-45
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Families at the crossroads of media and information literacy
Mercedes Romero Rodrigo, Cristina Gabarda Méndez, Andrea Cívico Ariza, Nuria Cuevas Monzonís
46-58
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The pedagogical model of digital materials for early childhood education developed by Galician publishers
Rosa María Méndez García, Lucía Casal de la Fuente, Nerea Rodríguez Regueira, Daniela Gonçalves
59-74
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Educating in the infant school of the 21st century: dialogue, inclusion and technology
Isabel M. Gallardo Fernández, Héctor Saiz Fernández, Miriam Elizabeth Aguasanta Regalado, Mónica López Iglesias
75-88
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The platforms of digital teaching materials in Early Childhood Education: are they adapted to students’ characteristics?
Rebeca Fernández Iglesias, María del Camino Pereiro González, Antía Cores Torres, Daniela Gonçalves
89-98
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Digital educational resources in attention to diversity in Early Childhood Education
MARÍA LÓPEZ MARÍ, Melanie Sánchez Cruz, José Peirats Chacón
99-109
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ICT in early childhood education: a systematic review of public policies in Mexico and Costa Rica
Martha Patricia Astudillo Torres, Florlenis Chévez Ponce, Yesenia Milagros Oviedo Vargas
110-123
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Holography as an educational resource for the teaching geometry content in primary school
Lorena Beteta-Serrano, José Eliseo Valle Aparicio, Ángel San Martín Alonso
124-135
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JCR y JCI WOS
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Media literacy of university students for creating digital contents
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Educating in the infant school of the 21st century: dialogue, inclusion and technology
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Technologies for teaching and learning of students with Autism Spectrum Disorder: a systematic review
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Systematic Literature Review: Benefits of video games in Primary Education
(487)
Revolutionizing EFL special education: how ChatGPT is transforming the way teachers approach language learning
(2570)
Systematic Literature Review: Benefits of video games in Primary Education
(2491)
Technologies for teaching and learning of students with Autism Spectrum Disorder: a systematic review
(2179)
The R5 method of Reflective Practice. Evaluation of its impact on initial teacher training
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Proposal for a new model: Mediated Reflective Practice
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Holography as an educational resource for the teaching geometry content in primary school
2023 H5 |
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